RapidFire Studio thinks your next favorite game should be easy to learn and follow you around on different devices.

RapidFire is currently working on its first game which will be released on iOS and via Facebook (with other platforms coming soon after).

Actually, RapidFire Studio thinks your next game should take many hours to play, transport you to a different world and be worth more than $1, which is why we're not working on casual games any more.

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40Days Environment Development Update

April 24, 2013 >> This is an update for the development of the environment for 40Days. We're talking about improvements made to our procedural/tri-planar terrain shader that make the...

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40Days Procedural Terrain Texturing

April 11, 2013 >> This is a simple but high quality replacement for Unity 4's built in terrain system that I put together for our upcoming game 40Days. This...

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40 Days Artwork Update

March 31, 2013 >> Here's some brand new artwork for our upcoming game 40 Days.

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